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Before the introduction of Club Penguin Island, players of Club Penguin divided the game up into two eras: the Old Club Penguin Era, which lasted approximately 2005 to 2012, and the New Club Penguin Era, which lasted approximately 2013 to 2017. I think this way of dividing up the eras of Club Penguin is outdated and no longer adequate, especially since the start and end dates of these two eras are debated. After investigating Club Penguin history in more depth, I think I have come up with a better way to divide up the eras of Club Penguin, using three eras instead of two. These three eras are what I call the Classical Club Penguin Era, the Senescent Club Penguin Era, and the Commercial Club Penguin Era.

I think everyone would agree that the start and end dates I have decided for the Classical Club Penguin Era are accurate. I believe these represent the most nostalgic years in Club Penguin history. I think the Classical Club Penguin Era lasted from 2005 to 2009. The Senescent Club Penguin Era began in 2010 and ended in 2012. It was an era that mostly stagnant. Nevertheless, the Senescent Club Penguin Era was when Club Penguin began to gradually go downhill until it crashed into the Commercial Club Penguin Era which began in 2013. While there was some advertising in the Senescent Club Penguin Era, almost every single party in the Commercial Club Penguin Era was promoting something outside of the game. While the game had not reached the bottom of the hill when the Commercial Club Penguin Era began, it had already morphed into something far different than what the game was initially meant to be, unique. The Commercial Club Penguin Era ended in 2017, when Club Penguin ended. This is when Club Penguin Island was introduced.

Considering the introduction of Club Penguin Island, I believe I have come up with far better uses for the terms Old Club Penguin and New Club Penguin. Old Club Penguin is the Club Penguin from 2005 to 2017. It is all the three eras of the Club Penguin on computers combined. New Club Penguin, on the other hand, is simply Club Penguin Island.

Names and words are always useful. They help humans build a clearer image of the world. They help humans understand it better. When Club Penguin shut down during March 2017, the number of Club Penguin Private Servers multiplied. These new CPPSes are no ordinary CPPSes, either. They are essentially free versions of Old Club Penguin, meaning pretty much the only thing that sets them apart from Old Club Penguin is a little bit of customization and it being free. Otherwise, they have no commands like regular CPPSes, meaning you have to earn what you get, making these CPPSes very different from the regular ones, different enough that it now makes something that I believe was already a good idea, an essential idea. We need a unifying term for Club Penguin Games (CPGs), meaning all games that use the style and model of Club Penguin. Thus, I introduce to you: the Club Penguin Sphere.

In some way, there has already been that unifying term in terms such as Club Penguin Private Server, or simply Club Penguin. However, all these potential candidates have never had a codified definition. Even if they did, they would still suffer from a few flaws, such as inadvertent exclusion and potential confusion. The term Club Penguin Sphere will not suffer from these flaws. Let me explain how it works.

In the center of the Club Penguin Sphere (CPS), we have the Core, or the CPSC. Only Disney can add games to the Core. So far, the only games in the Core are Old Club Penguin and Club Penguin Island/New Club Penguin.

Next, there is Layer 1, or CPSL1. Layer 1 consists of CPPSes that are free versions of Old Club Penguin, maybe a little customized, but have no commands and make you earn what you get. Layer 1 also consists of Club Penguin Island Private Servers (CPIPSes) that are free versions of Club Penguin Island, maybe a little customized, but have no commands and make you earn what you get. Club Penguin Reborn is a good example of a Layer 1 CPPS. Next, there is Layer 2, or CPSL2. Layer 2 CPGs are exactly like Layer 1 ones, however players have to be able to earn at least the value of 75000 coins on Old Club Penguin in 10 minutes. This means if you increase all catalog prices on your CPG by 10% without increasing the coin rewards that can be obtained in 10 minutes, even if a player gets 75000 coins in 10 minutes, your CPG would not get into Layer 2 because 75000 coins would be worth less on your CPG than on Old Club Penguin. Both Layer 1 CPGs and Layer 2 CPGs are together known as Coin CPGs.

Next, there is Layer 3, or CPSL3. Layer 3 consists of CPGs that are free versions of Old Club Penguin, can be customized to a larger extent, and have commands, making them ideal for roleplaying. They are also known as Command CPGs. Penguin Oasis is a good example of a Layer 3 CPPS. Finally, there is Layer 4, or CPSL4. Layer 4 consists of websites on the internet that are not games, but nonetheless revolve around Club Penguin, for example a CPPS forum or Speedy CPPS HQ.

Above I have designed the Club Penguin Sphere. Obviously, that is not everything inside it, just examples. What do you think about what I’ve said in this post? Did I divide up Club Penguin history more accurately? Is the Club Penguin Sphere a good idea? Leave your thoughts in the comments below!

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